Patch 11.0: New Expedition, Item Updates & More

The Bazaar Patch Notes

A new expedition has arrived, new Items, Leaderboard Rewards & a lot more! (Source)

CRASH SITE EXPEDITION

  • A new expedition has arrived!
  • This is a free content update for all players
  • Explore the Outland’s mysterious Crash Site, where a Crystal-based UFO has been spotted
  • This Expedition is available on Day 6 with the required Expedition Ticket, and offers a number of unique items only available in this area

COSMETICS

  • The following Cosmetics related to the Crash Site are available for direct purchase via Gems in the game store:
    • Board: Crash Site
    • Album: Area 67
    • Carpet: Streamscape
    • Card Back: Eye of the Vessel
    • Stash: Crystal Cache
    • Bank: Excavation Pan
    • They will be available for a limited time but may appear again in the future
  • Prize Pass has been updated with the following free cosmetics:
    • Level 20: Hen House
    • Level 40: Cosmic Fissure
  • Chests additions
    • 10 Stelle items
    • 10 Jules items
    • 10 Vanessa items

LEADERBOARD REWARDS

Leaderboard Rewards have been given out to the following 1000 Players:

  • Yetarian Champion (Top 10)
  • Yetarian Paragon (Top 100)
  • Yetarian Elite (Top 1000)

NEW CONTENT

  • The Travel Agent
    • A new encounter that sells Expedition Tickets
    • Spawns on Days 2 to 5
  • Random Hero
    • You can now click a checkbox and play a random Hero from among owned Heroes
  • Cosmetic Loadouts
    • Cosmetic loadouts are now saved per Hero
    • Cosmetic loadouts can now be randomized
  • Repair
    • Repair is a new mechanic that allows Items and Skills to fix items that are destroyed in combat

NEW STELLE ITEMS

  • Experimental Garage
    • A disruption based item that overrides existing enchantments
  • Recycler Bot
    • A specialized repair Tool for repairing small items
  • Boosted Saucer
    • A repair item that also functions as a destroy payoff
  • Seeker Probe
    • A sneaky little guy that destroys enemy items when it crits
  • Repair Drone
    • A more generalized repair item that repairs items of any size
  • Salvage Yard
    • A defensive destroy/repair payoff item

GENERAL CHANGES

  • Fiery/Toxic Scaling
    • Fiery and Toxic now scales to 10% of the targeted output’s effect, instead of 5%
  • Shield Interaction with Burn
    • The amount of Shield reduction of Burn is now capped to the current value of the Shield when the Burn ticks
    • 10 Burn on 10 Shield or more remains the same
  • Self Destroy
    • Corrected an issue with certain Self Destroy items not counting as “used” for other triggers when it destroys itself

ENCOUNTER CHANGES

  • A number of Monsters have had their Day 9 Jungle Expedition Ticket changed to Day 6 Crash Site Ticket
  • Corrected a general issue with some Loot nodes not spawning the right
  • Aerodrome
    • Billboard option now gives +10 Gold (instead of +2 Income)
  • Finn’s Big Bite
    • Riceballer option now gives 1 Cinders (from 2)
  • Chilly Charles
    • Slushee on a Chilled Slot has replaced Icicles
    • Gained a Chilled Slot on Ice Cubes
  • Eccentric Etherwright
    • Found their lost Laser Pistol
  • Infernal Frigate
    • Gained a Day 9 Jungle Expedition Ticket
  • Joyful Jack
    • No longer spawns on Day 6
    • Gained a Day 9 Jungle Expedition Ticket
  • Kyver Commander
    • The two Busy Bees are now Obsidian and Deadly
  • Product Demonstrator
    • Gained Rocket Drone and Recycler Bot
  • Pyro
    • Gained a Fire Bomb
    • Cinders (Silver) is now Cinders (Bronze)

SKILL CHANGES

  • Advanced Synthetics
    • Now spawns for Stelle
    • When you buy this or Level Up, upgrade a lower tier item
  • Beautiful Friendship
    • Now spawns for Vanessa
  • Burn Containment
    • Uses to 4/8 (was 5/10)
  • Calming Heals
    • Uses to 4/8 (was 5/10)
  • Coolant Leak
    • Starts at Gold-tier
    • Uses to 4/8 (was 3/6/9)
  • Creeping Toxins
    • Uses to 4/8 (was 5/10)
  • Deadly Waters
    • Damage buff to 20/25/30/35 (was 20/30/40/50)
  • Desperate Cleanse
    • Now spawns for all Heroes
  • Emergency Draught
    • Now spawns for Jules
  • Emergency Landing
    • Corrected an issue where this was setting Health instead of healing due to using revive heal
  • Everlasting Life
    • Corrected an issue where this was counting all item uses instead of just Heal and Regen items
  • Hardly Workin’
    • Starts at Gold-tier
    • Uses to 4/8 (was 4/8/12)
  • Improvised Burn
    • Now spawns for Dooley
  • Invigorating Blade
    • Uses to 4/8 (was 5/10)
  • Repair Mechanic
    • Renamed from Master Mechanic
    • Now spawns for all Heroes
    • The first [1/2] times one of your items is destroyed each fight, Repair it
  • Morning Rush
    • Corrected an issue where this was type Tool instead of Food
  • Outmaneuver
    • Now spawns for Dooley
  • Sick Burn
    • Uses to 4/8 (was 5/10)
  • Slow Burn
    • Uses to 4/8 (was 5/10)
  • Temporal Strike
    • Uses to 4/8 (was 5/10)
  • Workin’ Hard
    • Starts at Gold-tier
    • Uses to 4/8 (was 4/8/12)

ITEM CHANGES

» NEUTRAL

  • Clockwork Blades
    • Cooldown to 4 (was 7)
  • Insect Wing
    • Starts at Bronze-tier
    • CDR [1/2/4/8] (was [-/2/4/8])
  • Junkyard Repairbot
    • Cooldown to 5 (was 8)
    • Gains “Repair an item”
  • Singularity
    • No longer has the Tech type
  • Snowflake
    • Can now target items of any size

» DOOLEY

  • Chris Army Knife
    • Cooldown to 6/5/4/3 (was 7/6/5/4)
  • Claw Arm
    • Starts at Bronze-tier
    • Cooldown to 6 (was 5)
    • Damage to 30 (was 20)
    • Scaling to 15/30/45/60 (was 20/40/60)
  • Dooltron
    • Damage to 1000/2000 (was 900/1800)
    • When you use a Friend, Shield 50/100 (was 75/150)
  • First Aiden
    • Cooldown to 4
    • Heal 20/40/60/80
    • Haste an item for [1/2/3/4] second(s)
  • Laser Pistol
    • Cooldown to 4 (was 5)
  • Levitation Pad
    • Now correctly states that the item to the left is Hasted and does not require it to already be Flying
    • Tooltip was incorrect; functionality unchanged
  • Mech-Moles
    • Cooldown to 6 (was 5)
    • Damage to 8 (was 5)
    • Scaling to 4/8/12/16 (was 5/10/15/20)
  • Plasma Grenade
    • Corrected an issue where this Slowed targets from left to right instead of random targeting
  • Pulse Rifle
    • Damage to 15/30/45/60 (was 10/20/30/40)
  • Pyrocarbon
    • Redesigned
    • Cooldown to 6
    • Shield [20/30/40]
    • Haste [1/2/3] items for 1 second(s)
    • When you Burn, Charge this 2 seconds
  • Tesla Coil
    • Starts at Bronze-tier
    • Cooldown to 8/7/6/5 (was 7/6/5)
    • Damage to 50 (was 25/50/75)
  • Virus
    • Cooldown to 8/7/6/5 (was 9/8/7/6)

» JULES

  • Caviar
    • Now gives Crit to all items (was Food only)
    • Gained the Aquatic type
  • Chef Hat
    • Gained: When you buy this, get a Small Food from any Hero
  • Stand Mixer
    • Deadly now gives double Crit Chance bonus
  • Farmer’s Market
    • Corrected an issue where this counted as a Regen output item
  • Feast
    • Burn and Regen to 8 (was 3/6)
  • Fruit Press
    • Corrected an issue where Fruit Press could not press itself if it gained the Food type
  • Giant Lollipop
    • Corrected an issue where this did not count as a Quest item for triggers
  • Gingerbread House
    • When you use a Food (was When you use another Food)
  • Hot Sauce
    • For each adjacent Food or Tool, this has +1 Multicast (was Food only)
  • Mouse Trap
    • Starts at Silver-tier
  • Oven
    • Corrected an issue where this was Heating for 6 seconds instead of 4
  • Pastry Cart
    • When you use a Chilled item, Freeze an item for [0.5/1] second(s)
      (was Freeze 1/2 items for 0.5 second(s))
  • Rolling Pin
    • Damage to 25 (was 30)
    • Scaling to 25/50/75/100 (was 30/60/90/120)
  • Santoku
    • The item to the left of this has +Crit Chance equal to this item’s Crit Chance
      (was The Food to the left)
  • Spatula
    • Crit Chance gain [10/15/20/25] (was [5/10/15/20])
  • Sushi Boat
    • Gained: Gain [3/6/9] Regen for the fight
    • Corrected an issue where this did not charge itself if it gained the Food type
  • Ulu Knife
    • Now also gives adjacent items Crit when Hasted
    • Crit bonus to 5/10/15/20 (was 10/15/20/25)

» MAK

  • Adrenal Converter
    • Cooldown to 5 (was 6)
    • Regen to 5/10/15 (was 8/16/24)
    • Corrected an issue where the self Poison clause only cared about items
  • Atmospheric Sampler
    • No longer gives an item Flying at the start of fight
  • Basilisk Fang
    • Starts at Bronze-tier
    • Damage to 10/20/30/40 (was 10/20/30)
    • Crit to 25/50/75/100 (was 25/50/100)
  • Dragon’s Breath
    • Gained: When you buy this, get a Small Burn item from any Hero
  • Earrings
    • Cooldown to 6/5/4 (was 5)
    • Max Health Gain to 50 (was 50/75/100)
  • Floor Spike
    • Starts at Bronze-tier
    • Damage to 10/20/30/40
    • Poison to 1/2/3/4
  • Fungal Spores
    • Loses Catalyst on purchase
  • Ice Claw
    • Damage to 60 (was 30)
    • Damage Scaling to 60/90/120 (was 30/60/120)
  • Ouroboros Statue
    • Regen to 3/6/9 (was 4/8/12)
  • Rapid Injection System
    • Corrected an issue where the self Poison clause only cared about items
  • The Tome of Yyahan
    • Regen to 3/6/9 (was 4/8/12)

» PYGMALIEN

  • Level Up
    • Property level up to 6 Gold per property (was 7)
  • 28 Hour Fitness
    • Scaling to 15/25 (was 20/30)
  • Aurora Dome
    • Freezes an item for 1 second (was Shield 20)
  • Beast of Burden
    • Cooldown to 9 (was 10)
  • Cargo Shorts
    • Cooldown to 10/9/8 (was 8)
  • Cold Room
    • Freeze duration to 0.5 seconds (was 1 second)
  • Crook
    • Starts at Bronze-tier
    • Damage buff to 4/8/12/16 (was 8/12/16)
  • Igloo
    • Cooldown to 8/7/6 (was 7)
    • Freeze 2 items for 1 second(s) (was 1/2/3 items)
  • Oinkment
    • Cooldown to 7/6/5 (was 6)
  • VIP Pass
    • No longer buffs its own value
  • Wrist Warrior
    • Loses the Tech type
    • Damage to 4/8/12/16 (was 5/10/15/20)
    • Shield Scaling to 4/8/12/16 and now hits an adjacent item only
      (was 5/10/15/20 and hit both)
    • Deadly now gives adjacent Shield items +30% Crit Chance

» STELLE

  • Aviators
    • Charge also triggers on Destroy
  • Boom Boom Bot
    • Damage to 40/80/120/160 (was 50/100/150/200)
    • Scaling to 20/40/60/80 (was 25/50/75/100)
  • Box Cutter
    • Cooldown to 3 (was 4)
    • Damage to 10/20/30/40
    • Damage reduction now lasts until end of combat only
    • No longer gains damage on Level Up
  • Clockwork Disc
    • Damage to 10/20/30/40 (was 5/15/25/35)
  • Fire Bomb
    • Redesigned
    • Cooldown to 3
    • Burn [6/9/12/15]
    • Destroy this for the fight
  • Ice Bomb
    • Redesigned
    • Cooldown to 3
    • Freeze [–/1/2/3] items for 1 second(s)
    • Destroy this for the fight
  • Flashbang
    • Redesigned
    • Cooldown to 6
    • Slow all enemy items for 1/2/3 second(s)
    • Destroy this for the fight
  • Joystick
    • Starts at Silver-tier
    • Charges to 1/2/3 (was 1/2/3/4)
  • Lavaroller
    • Requires an adjacent item to be destroyed to double its Burn
  • Paper Airplane
    • Starts at Bronze-tier
    • Cooldown to 5/4/3/2 (was 4/3/2)
  • Precision Calipers
    • Starts at Bronze-tier
    • Cooldown to 7 (was 8/7/6)
    • Repair a Small item
    • Haste your Small items for [1/2/3/4] second(s)
      (was Haste for 2 second(s))
  • Rocket Drone
    • Redesigned
    • Cooldown to 4
    • Ammo to 1
    • Deal [15/30/45/60] Damage
    • Burn [3/6/9/12]
    • This stops Flying
    • When this item starts Flying, reload it
  • Sandbags
    • Gained: When this is destroyed, Slow [2/3/4] items for 2 seconds
  • Steam Hose
    • Burn to 8/12/16 (was 8/16/24)
  • Steam Washer
    • Burn to 8/12/16/20 (was 4/8/12/16)
  • Toolbox
    • Cooldown to 6 (was 7)
    • Repair and Haste adjacent tools for 2 seconds
      (was Haste the tool to the right of this for 2 seconds)
    • Enchants now pass to spawned items instead of other effects
  • Tugboat
    • Slow duration to 1 second (was 2 seconds)

» VANESSA

  • Barrel
    • Cooldown to 6 (was 5)
    • Scaling to 10/20/30/40 (was 10/15/20/25)
    • Scales from all items (was non-Weapons)
  • Calico
    • Damage to 15/30/45/60 (was 10/20/30/40)
  • Disguise
    • Corrected an issue where Turbo hastes a random item instead of the item being used
  • Flagship
    • Can now scale Multicast off Relics as well
  • Flame Signal
    • Burn to 5/10/15 (was 10/15/20)
  • Grappling Hook
    • Damage to 20/40/60/80 (was 12/18/24/32)
  • Illusoray
    • Cooldown to 7 (was 8)
  • Integrated HUD
    • Starts at Silver-tier
  • Javelin
    • When this is reloaded, it gains +[40/60/80] Damage for the fight
      (was When this is Hasted, reload it)
  • Pop Snappers
    • Ammo to 4 (was 3)
  • Port
    • Heavy, Icy, and Turbo now trigger off Ammo item use
    • Other enchantments received buffs
  • Sharkray
    • Cooldown to 6 (was 7)
    • Damage to 20 (was 40)
    • Scaling to 10/20/30/40 (was 10/20/40/80)
  • Shoe Blade
    • Cooldown to 6 (was 7)
  • Slumbering Primordial
    • Damage to 20/25 (was 25)
    • Scaling Damage to 20/25 (was 25)
  • Zoarcid
    • Damage to 20 (was 30)

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