A new expedition has arrived, new Items, Leaderboard Rewards & a lot more! (Source)
CRASH SITE EXPEDITION
- A new expedition has arrived!
- This is a free content update for all players
- Explore the Outland’s mysterious Crash Site, where a Crystal-based UFO has been spotted
- This Expedition is available on Day 6 with the required Expedition Ticket, and offers a number of unique items only available in this area
COSMETICS
- The following Cosmetics related to the Crash Site are available for direct purchase via Gems in the game store:
- Board: Crash Site
- Album: Area 67
- Carpet: Streamscape
- Card Back: Eye of the Vessel
- Stash: Crystal Cache
- Bank: Excavation Pan
- They will be available for a limited time but may appear again in the future
- Prize Pass has been updated with the following free cosmetics:
- Level 20: Hen House
- Level 40: Cosmic Fissure
- Chests additions
- 10 Stelle items
- 10 Jules items
- 10 Vanessa items
LEADERBOARD REWARDS
Leaderboard Rewards have been given out to the following 1000 Players:
- Yetarian Champion (Top 10)
- Yetarian Paragon (Top 100)
- Yetarian Elite (Top 1000)
NEW CONTENT
- The Travel Agent
- A new encounter that sells Expedition Tickets
- Spawns on Days 2 to 5
- Random Hero
- You can now click a checkbox and play a random Hero from among owned Heroes
- Cosmetic Loadouts
- Cosmetic loadouts are now saved per Hero
- Cosmetic loadouts can now be randomized
- Repair
- Repair is a new mechanic that allows Items and Skills to fix items that are destroyed in combat
NEW STELLE ITEMS
- Experimental Garage
- A disruption based item that overrides existing enchantments
- Recycler Bot
- A specialized repair Tool for repairing small items
- Boosted Saucer
- A repair item that also functions as a destroy payoff
- Seeker Probe
- A sneaky little guy that destroys enemy items when it crits
- Repair Drone
- A more generalized repair item that repairs items of any size
- Salvage Yard
- A defensive destroy/repair payoff item
GENERAL CHANGES
- Fiery/Toxic Scaling
- Fiery and Toxic now scales to 10% of the targeted output’s effect, instead of 5%
- Shield Interaction with Burn
- The amount of Shield reduction of Burn is now capped to the current value of the Shield when the Burn ticks
- 10 Burn on 10 Shield or more remains the same
- Self Destroy
- Corrected an issue with certain Self Destroy items not counting as “used” for other triggers when it destroys itself
ENCOUNTER CHANGES
- A number of Monsters have had their Day 9 Jungle Expedition Ticket changed to Day 6 Crash Site Ticket
- Corrected a general issue with some Loot nodes not spawning the right
- Aerodrome
- Billboard option now gives +10 Gold (instead of +2 Income)
- Finn’s Big Bite
- Riceballer option now gives 1 Cinders (from 2)
- Chilly Charles
- Slushee on a Chilled Slot has replaced Icicles
- Gained a Chilled Slot on Ice Cubes
- Eccentric Etherwright
- Found their lost Laser Pistol
- Infernal Frigate
- Gained a Day 9 Jungle Expedition Ticket
- Joyful Jack
- No longer spawns on Day 6
- Gained a Day 9 Jungle Expedition Ticket
- Kyver Commander
- The two Busy Bees are now Obsidian and Deadly
- Product Demonstrator
- Gained Rocket Drone and Recycler Bot
- Pyro
- Gained a Fire Bomb
- Cinders (Silver) is now Cinders (Bronze)
SKILL CHANGES
- Advanced Synthetics
- Now spawns for Stelle
- When you buy this or Level Up, upgrade a lower tier item
- Beautiful Friendship
- Now spawns for Vanessa
- Burn Containment
- Uses to 4/8 (was 5/10)
- Calming Heals
- Uses to 4/8 (was 5/10)
- Coolant Leak
- Starts at Gold-tier
- Uses to 4/8 (was 3/6/9)
- Creeping Toxins
- Uses to 4/8 (was 5/10)
- Deadly Waters
- Damage buff to 20/25/30/35 (was 20/30/40/50)
- Desperate Cleanse
- Now spawns for all Heroes
- Emergency Draught
- Now spawns for Jules
- Emergency Landing
- Corrected an issue where this was setting Health instead of healing due to using revive heal
- Everlasting Life
- Corrected an issue where this was counting all item uses instead of just Heal and Regen items
- Hardly Workin’
- Starts at Gold-tier
- Uses to 4/8 (was 4/8/12)
- Improvised Burn
- Now spawns for Dooley
- Invigorating Blade
- Uses to 4/8 (was 5/10)
- Repair Mechanic
- Renamed from Master Mechanic
- Now spawns for all Heroes
- The first [1/2] times one of your items is destroyed each fight, Repair it
- Morning Rush
- Corrected an issue where this was type Tool instead of Food
- Outmaneuver
- Now spawns for Dooley
- Sick Burn
- Uses to 4/8 (was 5/10)
- Slow Burn
- Uses to 4/8 (was 5/10)
- Temporal Strike
- Uses to 4/8 (was 5/10)
- Workin’ Hard
- Starts at Gold-tier
- Uses to 4/8 (was 4/8/12)
ITEM CHANGES
» NEUTRAL
- Clockwork Blades
- Cooldown to 4 (was 7)
- Insect Wing
- Starts at Bronze-tier
- CDR [1/2/4/8] (was [-/2/4/8])
- Junkyard Repairbot
- Cooldown to 5 (was 8)
- Gains “Repair an item”
- Singularity
- No longer has the Tech type
- Snowflake
- Can now target items of any size
» DOOLEY
- Chris Army Knife
- Cooldown to 6/5/4/3 (was 7/6/5/4)
- Claw Arm
- Starts at Bronze-tier
- Cooldown to 6 (was 5)
- Damage to 30 (was 20)
- Scaling to 15/30/45/60 (was 20/40/60)
- Dooltron
- Damage to 1000/2000 (was 900/1800)
- When you use a Friend, Shield 50/100 (was 75/150)
- First Aiden
- Cooldown to 4
- Heal 20/40/60/80
- Haste an item for [1/2/3/4] second(s)
- Laser Pistol
- Cooldown to 4 (was 5)
- Levitation Pad
- Now correctly states that the item to the left is Hasted and does not require it to already be Flying
- Tooltip was incorrect; functionality unchanged
- Mech-Moles
- Cooldown to 6 (was 5)
- Damage to 8 (was 5)
- Scaling to 4/8/12/16 (was 5/10/15/20)
- Plasma Grenade
- Corrected an issue where this Slowed targets from left to right instead of random targeting
- Pulse Rifle
- Damage to 15/30/45/60 (was 10/20/30/40)
- Pyrocarbon
- Redesigned
- Cooldown to 6
- Shield [20/30/40]
- Haste [1/2/3] items for 1 second(s)
- When you Burn, Charge this 2 seconds
- Tesla Coil
- Starts at Bronze-tier
- Cooldown to 8/7/6/5 (was 7/6/5)
- Damage to 50 (was 25/50/75)
- Virus
- Cooldown to 8/7/6/5 (was 9/8/7/6)
» JULES
- Caviar
- Now gives Crit to all items (was Food only)
- Gained the Aquatic type
- Chef Hat
- Gained: When you buy this, get a Small Food from any Hero
- Stand Mixer
- Deadly now gives double Crit Chance bonus
- Farmer’s Market
- Corrected an issue where this counted as a Regen output item
- Feast
- Burn and Regen to 8 (was 3/6)
- Fruit Press
- Corrected an issue where Fruit Press could not press itself if it gained the Food type
- Giant Lollipop
- Corrected an issue where this did not count as a Quest item for triggers
- Gingerbread House
- When you use a Food (was When you use another Food)
- Hot Sauce
- For each adjacent Food or Tool, this has +1 Multicast (was Food only)
- Mouse Trap
- Starts at Silver-tier
- Oven
- Corrected an issue where this was Heating for 6 seconds instead of 4
- Pastry Cart
- When you use a Chilled item, Freeze an item for [0.5/1] second(s)
(was Freeze 1/2 items for 0.5 second(s))
- When you use a Chilled item, Freeze an item for [0.5/1] second(s)
- Rolling Pin
- Damage to 25 (was 30)
- Scaling to 25/50/75/100 (was 30/60/90/120)
- Santoku
- The item to the left of this has +Crit Chance equal to this item’s Crit Chance
(was The Food to the left)
- The item to the left of this has +Crit Chance equal to this item’s Crit Chance
- Spatula
- Crit Chance gain [10/15/20/25] (was [5/10/15/20])
- Sushi Boat
- Gained: Gain [3/6/9] Regen for the fight
- Corrected an issue where this did not charge itself if it gained the Food type
- Ulu Knife
- Now also gives adjacent items Crit when Hasted
- Crit bonus to 5/10/15/20 (was 10/15/20/25)
» MAK
- Adrenal Converter
- Cooldown to 5 (was 6)
- Regen to 5/10/15 (was 8/16/24)
- Corrected an issue where the self Poison clause only cared about items
- Atmospheric Sampler
- No longer gives an item Flying at the start of fight
- Basilisk Fang
- Starts at Bronze-tier
- Damage to 10/20/30/40 (was 10/20/30)
- Crit to 25/50/75/100 (was 25/50/100)
- Dragon’s Breath
- Gained: When you buy this, get a Small Burn item from any Hero
- Earrings
- Cooldown to 6/5/4 (was 5)
- Max Health Gain to 50 (was 50/75/100)
- Floor Spike
- Starts at Bronze-tier
- Damage to 10/20/30/40
- Poison to 1/2/3/4
- Fungal Spores
- Loses Catalyst on purchase
- Ice Claw
- Damage to 60 (was 30)
- Damage Scaling to 60/90/120 (was 30/60/120)
- Ouroboros Statue
- Regen to 3/6/9 (was 4/8/12)
- Rapid Injection System
- Corrected an issue where the self Poison clause only cared about items
- The Tome of Yyahan
- Regen to 3/6/9 (was 4/8/12)
» PYGMALIEN
- Level Up
- Property level up to 6 Gold per property (was 7)
- 28 Hour Fitness
- Scaling to 15/25 (was 20/30)
- Aurora Dome
- Freezes an item for 1 second (was Shield 20)
- Beast of Burden
- Cooldown to 9 (was 10)
- Cargo Shorts
- Cooldown to 10/9/8 (was 8)
- Cold Room
- Freeze duration to 0.5 seconds (was 1 second)
- Crook
- Starts at Bronze-tier
- Damage buff to 4/8/12/16 (was 8/12/16)
- Igloo
- Cooldown to 8/7/6 (was 7)
- Freeze 2 items for 1 second(s) (was 1/2/3 items)
- Oinkment
- Cooldown to 7/6/5 (was 6)
- VIP Pass
- No longer buffs its own value
- Wrist Warrior
- Loses the Tech type
- Damage to 4/8/12/16 (was 5/10/15/20)
- Shield Scaling to 4/8/12/16 and now hits an adjacent item only
(was 5/10/15/20 and hit both) - Deadly now gives adjacent Shield items +30% Crit Chance
» STELLE
- Aviators
- Charge also triggers on Destroy
- Boom Boom Bot
- Damage to 40/80/120/160 (was 50/100/150/200)
- Scaling to 20/40/60/80 (was 25/50/75/100)
- Box Cutter
- Cooldown to 3 (was 4)
- Damage to 10/20/30/40
- Damage reduction now lasts until end of combat only
- No longer gains damage on Level Up
- Clockwork Disc
- Damage to 10/20/30/40 (was 5/15/25/35)
- Fire Bomb
- Redesigned
- Cooldown to 3
- Burn [6/9/12/15]
- Destroy this for the fight
- Ice Bomb
- Redesigned
- Cooldown to 3
- Freeze [–/1/2/3] items for 1 second(s)
- Destroy this for the fight
- Flashbang
- Redesigned
- Cooldown to 6
- Slow all enemy items for 1/2/3 second(s)
- Destroy this for the fight
- Joystick
- Starts at Silver-tier
- Charges to 1/2/3 (was 1/2/3/4)
- Lavaroller
- Requires an adjacent item to be destroyed to double its Burn
- Paper Airplane
- Starts at Bronze-tier
- Cooldown to 5/4/3/2 (was 4/3/2)
- Precision Calipers
- Starts at Bronze-tier
- Cooldown to 7 (was 8/7/6)
- Repair a Small item
- Haste your Small items for [1/2/3/4] second(s)
(was Haste for 2 second(s))
- Rocket Drone
- Redesigned
- Cooldown to 4
- Ammo to 1
- Deal [15/30/45/60] Damage
- Burn [3/6/9/12]
- This stops Flying
- When this item starts Flying, reload it
- Sandbags
- Gained: When this is destroyed, Slow [2/3/4] items for 2 seconds
- Steam Hose
- Burn to 8/12/16 (was 8/16/24)
- Steam Washer
- Burn to 8/12/16/20 (was 4/8/12/16)
- Toolbox
- Cooldown to 6 (was 7)
- Repair and Haste adjacent tools for 2 seconds
(was Haste the tool to the right of this for 2 seconds) - Enchants now pass to spawned items instead of other effects
- Tugboat
- Slow duration to 1 second (was 2 seconds)
» VANESSA
- Barrel
- Cooldown to 6 (was 5)
- Scaling to 10/20/30/40 (was 10/15/20/25)
- Scales from all items (was non-Weapons)
- Calico
- Damage to 15/30/45/60 (was 10/20/30/40)
- Disguise
- Corrected an issue where Turbo hastes a random item instead of the item being used
- Flagship
- Can now scale Multicast off Relics as well
- Flame Signal
- Burn to 5/10/15 (was 10/15/20)
- Grappling Hook
- Damage to 20/40/60/80 (was 12/18/24/32)
- Illusoray
- Cooldown to 7 (was 8)
- Integrated HUD
- Starts at Silver-tier
- Javelin
- When this is reloaded, it gains +[40/60/80] Damage for the fight
(was When this is Hasted, reload it)
- When this is reloaded, it gains +[40/60/80] Damage for the fight
- Pop Snappers
- Ammo to 4 (was 3)
- Port
- Heavy, Icy, and Turbo now trigger off Ammo item use
- Other enchantments received buffs
- Sharkray
- Cooldown to 6 (was 7)
- Damage to 20 (was 40)
- Scaling to 10/20/30/40 (was 10/20/40/80)
- Shoe Blade
- Cooldown to 6 (was 7)
- Slumbering Primordial
- Damage to 20/25 (was 25)
- Scaling Damage to 20/25 (was 25)
- Zoarcid
- Damage to 20 (was 30)