Level 11 Encounter / Monster: Roaming Isle

Roaming Isle Level 11
Roaming Isle

Roaming Isle is a Level 11 Encounter / Monster in the Bazaar with ~3300 HP.

» Weapons / Skills

Shored Up (skill)

  • Effect: When you Heal, Shield 100.

First Responder (skill)

  • Effect: Your leftmost Heal item has +6 Heal.

Follow-Up Care (skill)

  • Effect: Your rightmost Heal item has +6 Heal.

Tropical Island

  • Size: Large
  • Type: Property, Aquatic
  • Effect: When you Slow, gain +2 Regeneration for the fight. At the start of each hour, get a Coconut or Citrus.

Sea Shell

  • Size: Small
  • Type: Aquatic
  • Cast Time: 5.0 sec
  • Effect: Shield 30 for each Aquatic item you have.

Pet Rock

  • Size: Small
  • Type: Weapon, Friend
  • Cast Time: 5.0 sec
  • Effect: Deal 30 Damage.
  • Additional Effect: If this is your only Friend, your items have +15% Crit Chance.

Catfish

  • Size: Small
  • Type: Aquatic, Friend
  • Cast Time: 6.0 sec
  • Effect: Poison 3.
  • Additional Effect: When this gains Haste, give it +3 Poison for the fight.

Jellyfish

  • Size: Small
  • Type: Aquatic, Friend
  • Cast Time: 8.0 sec
  • Effect: Poison 3.
  • Additional Effect: When you use another Aquatic item, this gains Haste for 3 seconds.

Seaweed (2x)

  • Size: Small
  • Type: Aquatic
  • Cast Time: 6.0 sec
  • Effect: Heal 56.
  • Additional Effect: When you use an Aquatic item, this gains +10 Heal for the fight.

Clamera

  • Size: Small
  • Type: Aquatic, Tool
  • Cast Time: 9.0 sec
  • Effect: Slow 2 items for 2 seconds.
  • Additional Effect: At the start of each fight, use this.