Hotfix: July 9, 2025 | Item Changes

The Bazaar Patch Notes

This Hotfix features a lot of changes to items (Source)

Encounter Changes

  • Dooley
    • Level 6 to 7, Dooley gains new skill: “Upgrade the Core”
  • B1 & B2
    • Now spawn only on Days 3 to 5
    • No longer single-spawn
  • Sterling
    • Now spawn only on Days 6 to 8
    • No longer single-spawn
  • Forja
    • Now spawns only on Day 9+
    • No longer single-spawn

MAK

  • Boiling Flask
    • Starts at Silver-tier (was Gold-tier)
    • Cooldown to –/10/9/8 seconds (was –/–/9/8)
  • Bottled Explosion
    • Starts at Gold-tier (was Silver-tier)
    • Damage to –/–/10/15 (was –/5/10/15)
  • Magnus’ Femur
    • Starts at Gold-tier
    • Cooldown to 16 seconds (was –/17/15/13)
  • Recycling Bin
    • Reduced Potion cooldowns instead of giving regen
    • When you use a Potion, transform it into another Potion for the fight
    • Your Potions have their cooldowns reduced by [–/1/1.5/2] seconds

VANESSA

  • Kusarigama
    • Changed to: “When you Slow or Crit, this and adjacent Weapons gain +[–/3/6/9] damage for the fight.” (was –/5/10/15)

H2

  • Atomic Clock
    • Starts at Gold-tier
    • Ammo starts at 3 (was 2)
  • Angry Balloon Bot
    • Starts at Gold-tier (was Silver-tier)
    • Cooldown to –/–/10/8 (was 4)
    • Changed to: “When you lose Shield, this gains damage equal to the Shield lost.” (was –/10/20/40% of Shield lost)
  • Balloon Bot
    • Shield to –/20/40/60 (was 20)
    • Second effect changed to “While you have Shield, this item’s cooldown is reduced by 3 seconds”. (was “When you use a weapon, this gains [–/10/15/20] Shield for the fight.”)
  • Brick Buddy
    • Changed to: “When you use another Friend, this gains +[10/20/30/40] Shield for the fight.” (was “When you use an adjacent Friend, this gains +[10/15/20/25] Shield for the fight.”)
  • Clawrence
    • Cooldown to 5 seconds (was 6)
    • Changed to: “When you use another Friend, this gains +[–/20/30/40] damage for the fight.” (was 20/40/60)
  • Combat Core
    • Scaling changed to –/20/40/60 (was –/15/30/45)
  • Defense Matrix
    • Cooldown to 6 seconds (was 8)
  • First Aiden
    • Cooldown to 6/5/4/3 seconds (was 5)
    • Healing set to 30 (was 20/30/40/50)
    • Haste duration changed to 1 second (was 1/2/3/4)
  • Mech-Moles
    • Cooldown changed to 5 seconds (was 7)
    • Changed to: “Deal 10 damage. Shield 10.” (was –/50/75/100 damage)
    • Changed to: “When this gains Haste, your Weapons gain [–/10/15/20] damage and Shield items gain [–/10/15/20] Shield for the fight.” (was –/4/8/12)

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