This Hotfix features a lot of changes to items (Source)
Encounter Changes
- Dooley
- Level 6 to 7, Dooley gains new skill: “Upgrade the Core”
- B1 & B2
- Now spawn only on Days 3 to 5
- No longer single-spawn
- Sterling
- Now spawn only on Days 6 to 8
- No longer single-spawn
- Forja
- Now spawns only on Day 9+
- No longer single-spawn
MAK
- Boiling Flask
- Starts at Silver-tier (was Gold-tier)
- Cooldown to –/10/9/8 seconds (was –/–/9/8)
- Bottled Explosion
- Starts at Gold-tier (was Silver-tier)
- Damage to –/–/10/15 (was –/5/10/15)
- Magnus’ Femur
- Starts at Gold-tier
- Cooldown to 16 seconds (was –/17/15/13)
- Recycling Bin
- Reduced Potion cooldowns instead of giving regen
- When you use a Potion, transform it into another Potion for the fight
- Your Potions have their cooldowns reduced by [–/1/1.5/2] seconds
VANESSA
- Kusarigama
- Changed to: “When you Slow or Crit, this and adjacent Weapons gain +[–/3/6/9] damage for the fight.” (was –/5/10/15)
H2
- Atomic Clock
- Starts at Gold-tier
- Ammo starts at 3 (was 2)
- Angry Balloon Bot
- Starts at Gold-tier (was Silver-tier)
- Cooldown to –/–/10/8 (was 4)
- Changed to: “When you lose Shield, this gains damage equal to the Shield lost.” (was –/10/20/40% of Shield lost)
- Balloon Bot
- Shield to –/20/40/60 (was 20)
- Second effect changed to “While you have Shield, this item’s cooldown is reduced by 3 seconds”. (was “When you use a weapon, this gains [–/10/15/20] Shield for the fight.”)
- Brick Buddy
- Changed to: “When you use another Friend, this gains +[10/20/30/40] Shield for the fight.” (was “When you use an adjacent Friend, this gains +[10/15/20/25] Shield for the fight.”)
- Clawrence
- Cooldown to 5 seconds (was 6)
- Changed to: “When you use another Friend, this gains +[–/20/30/40] damage for the fight.” (was 20/40/60)
- Combat Core
- Scaling changed to –/20/40/60 (was –/15/30/45)
- Defense Matrix
- Cooldown to 6 seconds (was 8)
- First Aiden
- Cooldown to 6/5/4/3 seconds (was 5)
- Healing set to 30 (was 20/30/40/50)
- Haste duration changed to 1 second (was 1/2/3/4)
- Mech-Moles
- Cooldown changed to 5 seconds (was 7)
- Changed to: “Deal 10 damage. Shield 10.” (was –/50/75/100 damage)
- Changed to: “When this gains Haste, your Weapons gain [–/10/15/20] damage and Shield items gain [–/10/15/20] Shield for the fight.” (was –/4/8/12)
