Item profile
Spirit Diffuser
Spirit Diffuser is a large legendary+ relic item in The Bazaar. It can be found in 4 merchants.
Enchantments
All known enchantments for this item.
Heavy
Slow
Icy
Freeze
Turbo
Haste
Shielded
Shield
Restorative
Heal
Toxic
Poison
Fiery
Burn
Shiny
Deadly
Crit
Radiant
Obsidian
WeaponDamage
Mossy
Regen
Suggested items
Most common co-occurring items in recent runs.
Karnok
BronzeSmall
Chains
Slow one of your Weapons for 1 second
When you Slow one of your Weapons, it gains +10 / 20 / 30 / 40 damage for the fight.
Karnok
GoldMedium
Hunter's Boots
Slow adjacent items 1 second and Charge them 1 second.
When one of your items is Slowed, it gains +10 → 20% Crit Chance for the fight.
While you are Enraged, this has +1 Multicast.
Karnok
SilverMedium
Shotgun
Deal 30 / 60 / 120 Damage
When you Reload this, it gains +1 Multicast for the fight.
Karnok
SilverMedium
Tent
When an adjacent item is Slowed, gain 5 Rage and Reload it.
When you stop being Enraged, Shield equal to 20 / 30 / 40% of your Max Health.
More Common items
Additional items from the same hero pool.
Common
SilverMedium
Abducted Cow
Action
This starts Flying.
Passive
When this is Destroyed, Charge your items 3 / 4 / 5 seconds and transform this into 2 Jerky for the fight.
Common
LegendarySmall
Admiral's Badge
Passive
When you use a Vehicle or Flying item, Slow an item on each Player's board for 1 second.
Your Flying items are affected by Freeze and Slow for half as long.
Common
BronzeSmall
Agility Boots
Passive
Adjacent items have +3 / 6 / 9 / 12% Crit Chance.
When you sell this, your items gain +1 / 2 / 3 / 4% Crit Chance.
Common
GoldSmall
Ancient Specimen
Action
Heal 80 → 120
Passive
For each adjacent Aquatic, Friend or Relic item, this item's cooldown is reduced by 1 second.
Common
DiamondSmall
Arken's Ring
Passive
When you sell this, recover 5 Prestige.
Common
LegendaryMedium
Artificial Heart
Passive
The first time you would be defeated each fight, Heal to full, remove all Burn and Poison, and permanently lose 10% Max Health.
Common
LegendaryLarge
Spirit Diffuser
Passive
At the start of each fight, Enchant a non-Enchanted item on each Player's board for the fight.
When an enemy uses an Enchanted item, Charge an Enchanted item 2 seconds.
Merchants4
Monster boards—
Enchantments13