This build loops Pizza and Black Pepper infinitely via Pantry’s effect, and both trigger and scale the Grill. Skills add crit and more burn scaling. Meat Tenderizer isn’t doing much, but if I understand the mechanics correctly it does eventually make the infinite slightly faster as the Pizza’s cooldown goes down, and I had an empty space I couldn’t put a food in, so why not? |||||| This run ended in the wildest match I’ve ever seen: infinite vs infinite. I was paired with someone who had a heal-enchanted Cheese Wheel build that had the Cheese going off about every second, maybe slightly faster, but relied on sandstorm killing its opponent. It got up to speed fast enough to max out at 999,999 heal and shield per use, and was thus full cleansing my burn every time it went off, even when I started applying thousands of burn in between its activations. But because of the heal enchant on my Grill and the regen the Pizza was giving me, the Sandstorm couldn’t kill me either. I thought it would keep going until the Sandstorm could one-shot me (which would definitely happen long before it could one-shot him since I didn’t have shields), but apparently not: sometime not too long after the Sandstorm started hitting for over 1k damage per tick, the match just stopped and declared I had a victory. I can only assume there must be a maximum time the sandstorm can run, to prevent infinite vs infinite situations like this from being truly endless (i.e. if I had been an infinite cheese build too). And thank heavens too, getting only 9 wins with this would’ve been quite disappointing.
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If I get the Item "Ice 9000" with Dooley, it's interesting to see what builds others used it with - So I choose the Hero Dooley and pick my Item "Ice 9000"
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